Three Tales of the Crusade
Year 9 of the Crusade. The northern shore. Black sand beaches where the Holy War has ground on for nine brutal years. Convert or kill. No retreat. No mercy. Choose your warrior.
Year 7 of the Crusade. You captain a merchant vessel carrying wounded soldiers home. Then you discover the grain in your hold is poisoned. Deliver and profit, or save lives and lose everything?
Year 10 of the Crusade. The plague has come. The dead walk. You return home from a failed Holy War to find your homeland consumed by an unholy pestilence. Three paths. One nightmare.